Admittedly, is has no lighting, no shading, no support for more than a single sphere, no support for anything other than spheres……The list of things it doesn’t do goes on.<\/div>\n
It DOES get better.<\/div>\n","protected":false},"excerpt":{"rendered":"
Ray tracing theory is simple, but I’ll explain it anyway. Ray tracing is a generic technique, that can be applied to a lot of different things. I’m applying it to one thing- graphics. (If you want a better overview than this, look elsewhere. Look at wikipedia. Ask someone.) Simulating light… Continue reading → <\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"_links":{"self":[{"href":"https:\/\/blog.daft-ideas.co.uk\/wp-json\/wp\/v2\/posts\/15"}],"collection":[{"href":"https:\/\/blog.daft-ideas.co.uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.daft-ideas.co.uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.daft-ideas.co.uk\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.daft-ideas.co.uk\/wp-json\/wp\/v2\/comments?post=15"}],"version-history":[{"count":6,"href":"https:\/\/blog.daft-ideas.co.uk\/wp-json\/wp\/v2\/posts\/15\/revisions"}],"predecessor-version":[{"id":585,"href":"https:\/\/blog.daft-ideas.co.uk\/wp-json\/wp\/v2\/posts\/15\/revisions\/585"}],"wp:attachment":[{"href":"https:\/\/blog.daft-ideas.co.uk\/wp-json\/wp\/v2\/media?parent=15"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.daft-ideas.co.uk\/wp-json\/wp\/v2\/categories?post=15"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.daft-ideas.co.uk\/wp-json\/wp\/v2\/tags?post=15"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}