Recently, Valve released Half-Life 2 and it’s episodes for Linux. For me, this is more or less a dream come true, something I’ve been waiting and wanting and wishing for since I started using Linux in 2006.
I’ve tried Wine, multiple times, and it’s always been a bit too quirky, with too many peculiar bugs and foibles. This is not to say that I don’t find Wine impressive. Wine is probably one of the more audacious projects I’ve ever seen – an attempt to reverse engineer one of the most obtuse black boxes ever, the Windows API.
So now that Half-Life 2 has been natively released for Linux, I decided it was time to do a complete replay of the game. I’ve played the game a lot, but I don’t think I’ve actually sat down and gone end to end for a long time. I always skip bits, replay certain sections and then stop.
This time I’m going to share my experiences, via pretentious blog posts, probably on THE INTERNET (but not necessarily I’ll accept requests to have pages posted to you, if you first of all send me a written request via the royal mail).
I’m doing this not because I think I’ve got anything interesting to say, or anything new. Everything has been more or less said about the game at this point, and if I ejaculate all over it I don’t think it will make much difference to the world at large.
No, I’m doing this because I want to and because I’m a mouthy git, and because this is the internet I can do what I like.
I’m playing this on a Samsung Series 7 Chronos, which is an ultrabook type thing. It’s got:
Xubuntu 13.04 x64
Intel Core i5
nVidia geforce 630M
Although the nVidia bit is actually Optimus, and I get way better performance out of the Intel bit than I do with the discrete nVidia chip. Still working on that.
And away we go!